If any features are just flat-out not working in the current build, it’s definitely because of the mouse/joystick changes that were made. I didn’t find any problems, but it’s possible that I missed something somewhere. I checked every single scene where the mouse/joystick are used in any capacity to make sure that there wouldn’t be any critical problems, like not being able to rotate the camera. In order to get this to work, I had to change the way that the game gets mouse/joystick input.
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